StrafeBike
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2011
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January
(9)
Final Digital sequence
3D printed model
organising the outliner
ballancing shading networks
creating shading networks
Texturing
Uving
Creating my LOD's
its been a while...
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2010
(17)
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November
(7)
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October
(10)
Monday, 10 January 2011
its been a while...
very sorry to have left it so long since my last post, I have literally been working flat out and therefore unable to blog. So the next few posts will show what ive been up to
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